T8 by Robugtix is a bio-inspired high resolution 3D printed robot spider that uses a total of 26 servo motors. It is powered by the Bigfoot Inverse Kinematics Engine and you can choose between pre-programming your own sequences or directly controlling the robot with a wireless controller. Youtube video!

T8 by Robugtix is a bio-inspired high resolution 3D printed robot spider that uses a total of 26 servo motors. It is powered by the Bigfoot Inverse Kinematics Engine and you can choose between pre-programming your own sequences or directly controlling the robot with a wireless controller. Youtube video!

posted : Monday, November 18th, 2013

tags : t8 robugtix 3d_printing robotics robot inverse_kinematics animation

inFORM by the Tangible Media Group (Hiroshi Ishii is still rocking it!) at MIT Media Lab is a Dynamic Shape Display that can render 3D content physically, so users can interact with digital information in a tangible way. inFORM can also interact with the physical world around it, for example moving objects on the table’s surface.

inFORM by the Tangible Media Group (Hiroshi Ishii is still rocking it!) at MIT Media Lab is a Dynamic Shape Display that can render 3D content physically, so users can interact with digital information in a tangible way. inFORM can also interact with the physical world around it, for example moving objects on the table’s surface.

posted : Thursday, November 14th, 2013

tags : mit interaction_design tangible_interaction objects touch tangible_media_group media_lab hiroshi_ishii

Box by Bot & Dolly is a short film documenting a live performance, captured entirely in camera. It explores the synthesis of real and digital space through projection-mapping on moving surfaces using multiple technologies, including three kuka industrial robots, projection mapping, and software engineering.

Box by Bot & Dolly is a short film documenting a live performance, captured entirely in camera. It explores the synthesis of real and digital space through projection-mapping on moving surfaces using multiple technologies, including three kuka industrial robots, projection mapping, and software engineering.

posted : Wednesday, September 25th, 2013

tags : projection_mapping bot_dolly box kuka robotics software camera

Knock Knock by Khalil Klouche is a playful calculator designed for small children. Knock out a calculation on the wood surface and it will knock back with the answer. Simple, clever and fun! Installation: original wooden box, Arduino board, contact microphones, solenoids.

Knock Knock by Khalil Klouche is a playful calculator designed for small children. Knock out a calculation on the wood surface and it will knock back with the answer. Simple, clever and fun! Installation: original wooden box, Arduino board, contact microphones, solenoids.

posted : Friday, April 26th, 2013

tags : knock_knock khalil_klouche design interface_design interaction_design physical_computing arduino calculator kids

KIHOU by Tangent is an indirect lighting utilising two kinds of liquid and air bubbles. Sticky liquid is filled in the ceramics bowl and a thin layer of black silicone oil is floated on top of it. A small pump and LEDs are embedded in the bottom of the bowl which makes the luminous bubbles appearing from the black liquid surface.

KIHOU by Tangent is an indirect lighting utilising two kinds of liquid and air bubbles. Sticky liquid is filled in the ceramics bowl and a thin layer of black silicone oil is floated on top of it. A small pump and LEDs are embedded in the bottom of the bowl which makes the luminous bubbles appearing from the black liquid surface.

posted : Friday, April 26th, 2013

tags : kihou tangent design art light liquid led

Do Not Touch by studio Moniker (Roel Wouters, Luna Maurer & Jonathan Puckey) is a crowd-sourced music video for the band Light Light celebrating the “nearing end of the humble computer cursor”. Also check out previous works like oneframeoffame.com and nowtakeabow.com and Moniker’s research on Conditional Design (read the manifesto).

Do Not Touch by studio Moniker (Roel Wouters, Luna Maurer & Jonathan Puckey) is a crowd-sourced music video for the band Light Light celebrating the “nearing end of the humble computer cursor”. Also check out previous works like oneframeoffame.com and nowtakeabow.com and Moniker’s research on Conditional Design (read the manifesto).

posted : Thursday, April 25th, 2013

tags : do_not_touch moniker roel_wouters luna_maurer jonathan_puckey crowd_sourcing music_video light_light cursor conditional_design oneframeoffame nowtakeabow

Greenhouse by Oblong is a creative coding toolkit for spatial interfaces. It enables rapid prototyping of: multi-screen, multi-user, multi-device interfaces leveraging gestural and spatial interaction. Greenhouse is based on Oblong’s g-speak platform and it’s free for non-commercial and limited-scale use.

Greenhouse by Oblong is a creative coding toolkit for spatial interfaces. It enables rapid prototyping of: multi-screen, multi-user, multi-device interfaces leveraging gestural and spatial interaction. Greenhouse is based on Oblong’s g-speak platform and it’s free for non-commercial and limited-scale use.

posted : Thursday, April 4th, 2013

tags : greenhouse oblong creative_coding programming c spatial_interfaces interfaces interaction_design

21 Balançoires by Daily Tous Les Jours is a giant collective instrument that playfully brings together people of all ages and backgrounds. When in motion, each of the 21 swings in the series triggers different notes and, when used all together, the swings compose a musical piece in which certain melodies emerge only through cooperation.

21 Balançoires by Daily Tous Les Jours is a giant collective instrument that playfully brings together people of all ages and backgrounds. When in motion, each of the 21 swings in the series triggers different notes and, when used all together, the swings compose a musical piece in which certain melodies emerge only through cooperation.

posted : Thursday, March 28th, 2013

tags : 21_balancoires daily_tous_les_jours playful interaction_design interactive_installation music audio_design design art

No to NoUI by Timo Arnall is an essay-like blogpost that takes issue with some of the notions of a cluster of thinking he calls ‘invisible design’. The article is nicely packed with links and references to related material also very much worthy of reading.

 

No to NoUI by Timo Arnall is an essay-like blogpost that takes issue with some of the notions of a cluster of thinking he calls ‘invisible design’. The article is nicely packed with links and references to related material also very much worthy of reading.

 

posted : Thursday, March 28th, 2013

tags : noui timo_arnall berg_london interaction_design interface_design design invisible_design ubiquitous_computing

Code.org is a non-profit foundation dedicated to growing computer programming education. It has just released a short film with some of the biggest names in the field (like Bill, Mark and Gabe), who talk about the importance of coding. The site has some great learning resources for anyone who wants to get into programming.

Code.org is a non-profit foundation dedicated to growing computer programming education. It has just released a short film with some of the biggest names in the field (like Bill, Mark and Gabe), who talk about the importance of coding. The site has some great learning resources for anyone who wants to get into programming.

posted : Wednesday, February 27th, 2013

tags : programming code code_org bill_gates mark_zuckerberg gabe_newell education learning

Watch Dogs by Ubisoft Montreal is an upcoming open world action-adventure video game. The main gameplay mechanic is the use of hacking and surveillance, using any device tied to the city’s central operating system (ctOS) as a weapon against it. Check the gameplay video and dataviz trailer.

Watch Dogs by Ubisoft Montreal is an upcoming open world action-adventure video game. The main gameplay mechanic is the use of hacking and surveillance, using any device tied to the city’s central operating system (ctOS) as a weapon against it. Check the gameplay video and dataviz trailer.

posted : Friday, February 8th, 2013

tags :

Water Light Graffiti by Antonin Fourneau is a light installation created in the Digitalarti Artlab for the public in Poitiers, France. It’s a wall made of LED which light up when touched by water. Passersby were invited to sponge, spray, and otherwise soak the LED wall creating temporal drawings and messages.

Water Light Graffiti by Antonin Fourneau is a light installation created in the Digitalarti Artlab for the public in Poitiers, France. It’s a wall made of LED which light up when touched by water. Passersby were invited to sponge, spray, and otherwise soak the LED wall creating temporal drawings and messages.

posted : Wednesday, August 22nd, 2012

tags :

Pet Sounds by  Charles Long’s is an interactive sculpture installation at Madison Square Park, commissioned by the arts arm of the Madison Square Park Conservancy. As viewers smooth their hands over the undulating biomorphic surfaces, the act of touching produces a variety of sounds and vibrations coming from within the sculptural forms.

Pet Sounds by Charles Long’s is an interactive sculpture installation at Madison Square Park, commissioned by the arts arm of the Madison Square Park Conservancy. As viewers smooth their hands over the undulating biomorphic surfaces, the act of touching produces a variety of sounds and vibrations coming from within the sculptural forms.

posted : Friday, May 25th, 2012

tags : pet_sounds charles_long interactive_installation sculpture touch art sound

Makematics by Greg Borenstein is a  (collaborative) website dedicated to turning computer science research into maker tools. The first contributions are interviews with Kyle McDonald about FaceTracker and Adam Harvey about the Viola-Jones algorithm. You can also follow this great initiative on Twitter and Tumblr.

Makematics by Greg Borenstein is a  (collaborative) website dedicated to turning computer science research into maker tools. The first contributions are interviews with Kyle McDonald about FaceTracker and Adam Harvey about the Viola-Jones algorithm. You can also follow this great initiative on Twitter and Tumblr.

posted : Thursday, May 24th, 2012

tags : makematics greg_borenstein creative_coding computer_science math research

The Music Machine by Ken Pulfer et al. at the National Research Council of Canada in Ottawa was one of the first interactive digital systems for music composition and real-time sound synthesis (plus it could do animation too!!). It was ‘an attempt to improve communications between man and machines’ and gets paid tribute in this essay by Bill Buxton. Check the video from 1971!

The Music Machine by Ken Pulfer et al. at the National Research Council of Canada in Ottawa was one of the first interactive digital systems for music composition and real-time sound synthesis (plus it could do animation too!!). It was ‘an attempt to improve communications between man and machines’ and gets paid tribute in this essay by Bill Buxton. Check the video from 1971!

posted : Thursday, May 24th, 2012

tags : the_music_machine bill_buxton interaction_design interactive_systems research ken_pulfer music inspiration

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